Here is a quick screen shot of the progress on the helmet.
A quick test of the shading network I'm making. The goal is to have two different materials for the red and gold parts of the armor. The red parts of the armor will have a car paint/clear coat look with some flecks in the undercoat, and the gold parts will be a colored metal, no finish and a more brushed metal look. I still have a lot of tweaking to do but the basic shader network is setup.