Electronic Arts

I have just finished a six month contract with EA Games in Vancouver. I modeled environments for Fight Night Champion on the Xbox 360/PS3 and EA Active: Training Camp for the Wii. For Fight Night Champion I was responsible for modeling, texturing (Diffuse/Spec/Normal), UV unwrapping, scene optimization, and outsource cleanup. For NFL Training Camp I was responsible for modeling, texturing (Diffuse), lighting, and scene optimization.